Develop a Lua script for Blox Fruit that incorporates an aimbot function. This script will automatically aim towards the nearest enemy player upon holding down the left mouse button, without locking onto allied players.
## Key Requirements:
– Utilize the game’s player detection system to identify enemy players.
– Determine the closest enemy player by calculating the distance between the local player and all visible enemy players.
– Continuously update the aim direction towards the nearest enemy while the left mouse button is held down.
– Ensure the aimbot excludes allied players from targeting and focuses solely on enemies.
– The script should be optimized for efficiency, avoiding any noticeable lag or performance issues.
## Implementation Steps:
1. **Player Identification:** Retrieve a list of all players from the game’s API to ascertain their team affiliation.
2. **Distance Calculation:** Develop a function to compute the distance between the local player and each enemy player.
3. **Aim Handling:** Create a mouse event listener to detect the pressing and releasing of the left mouse button. Implement the aimbot to target the nearest enemy when the button is pressed.
4. **Aim Adjustment:** Continuously adjust the player’s aim towards the enemy until the button is released.
5. **Safety Measures:** Implement checks to ensure that allies are not targeted by the aimbot.
## Script Format:
The final Lua script should meet the specified requirements, containing detailed comments for clarity and structured for ease of understanding and modification.
## Example Script Snippet:
“`lua
— Lua script for Blox Fruit Aimbot
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
function findNearestEnemy()
local closestEnemy = nil
local minDistance = math.huge
for _, enemy in ipairs(game.Players:GetPlayers()) do
if enemy ~= player and not enemy.Neutral then
local distance = (player.Character.HumanoidRootPart.Position – enemy.Character.HumanoidRootPart.Position).magnitude
if distance < minDistance then
closestEnemy = enemy
minDistance = distance
end
end
end
return closestEnemy
end
mouse.Button1Down:Connect(function()
while mouse.Button1Down do
local targetEnemy = findNearestEnemy()
if targetEnemy then
workspace.CurrentCamera.CFrame = CFrame.new(workspace.CurrentCamera.CFrame.Position, targetEnemy.Character.HumanoidRootPart.Position)
end
wait()
end
end)
```
## Additional Notes:
- Thoroughly test the script in various scenarios to ensure its functionality and error-free operation.
- Adhere to any game regulations regarding the use of scripts that may result in penalties in certain gaming environments.